Obscured by fog: Valtiel (only when Heather is on the stage), Insane Cancer, Double Head, Closer, Nurse, Robbie the Rabbit. Heather/Cheryl Mason, probably a " Memory of Alessa" alt too since they'd be a good mid-boss for Classic Mode The amount of gore in DOOM presents a potential obstacle, but this combo of enemy designs would proooobably be fine? I figure Smash would lean heavy into the original's aesthetic The opening of E1M1 - At Doom's Gate which segues into E2M3 - Intermission from Doom.ĭOOM Slayer (Gunner), Samuel Hayden (Swordfighter w/ Crucible), Commander Keen (Gunner), Cacodemon Hat Marauder ( Eternal) -> A persistent bastard with close and long-range attacks only vulnerable while attacking. Rool Berserk Sphere -> Greatly increases physical attack strength Soul Sphere -> restores 100% + gives 50% armor ala King K. Imp ( DOOM), Cacodemon ( DOOM), Pinky ( DOOM), Hell Knight ( DOOM 3), Revenant ( 2016 only fully skeletal), Samuel Hayden ( 2016), Spider Mastermind ( 2016), Khan Maykr ( Eternal), Arch-vile ( Eternal), Icon of Sin ( Eternal)Ĭyberdemon (just tidy up the Tyrant enemy from Eternal a bit and voila) The Icon of Sin and other enemies can temporarily block off sections) UAC Mars Facility (I picture this as a massive Great Cave Offensive-type level with different sections representing the Toxic Refinery, UAC Facility interior, a Mars exterior, and even a portal or two to Hell itself. DOOM Slayer -> Eternal as default w/ Classic set of costumes + the Praetor Suit
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